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Portal reloaded chamber 9
Portal reloaded chamber 9








portal reloaded chamber 9
  1. #Portal reloaded chamber 9 Activator
  2. #Portal reloaded chamber 9 free
portal reloaded chamber 9

She will ask for help as a WORRIED MOTHER: "Oh please listen! "normal" conversation balloon, and shows as a BLUE DOT on M-MAP) Inside a CAVE, if you talk to the mother first (she shows a What(MOTHER): Although the quest is actually given by JONAS REWARD(from WORRIED MOTHER): 100 EXP, 0 GOLD, 0 RUNES REWARD(from JONAS): He says "Thank you, sir!" My Levels at Start and End of Quest: 21,21. Start Location(MOTHER): On a small isle just S of BELLEVUE ARENA Start Location(JONAS): In a small CAVE S of BELLEVUE ARENA "MISSING SON" given by JONAS, a small boy, BELLEVUE She never says anything.Įscort: You must bring Gingala back alive.ĬOMMENTS: Very quick & easy, decent reward.Ġ12. Go to blueīook Icon a short ways to NE it's below & short of the cliffĪnd on the near side of the river. What: Find her absent-minded sister GINGALA. "THE ABSENT-MINDED SISTER" given by TYRADE FINGEL, BELLEVUE Return to IGOR for reward.ĬOMMENTS: Longer than the other quests so far in respect to theĠ11. Graveyard chest has 138 gold.īattle Bear drops 169+160+184 gold. Graveyard has several coffins to open, one Next is a graveyard, and the battle bear willĪttack you there. Mansion (check chest inside & well outside). From ARENA, go back across fordĪnd bridge to S end of Romata's bridge. My Levels at Start and End of Quest: 6,6.

portal reloaded chamber 9

Start Location: On road just E of ARENA in Bellevue. "WAR BEAR" given by IGOR BALTSCHIK, BELLEVUE NOTE xx: Alternative path to CAVE > go E from S end of Romata'sīridge, past deserted MANSION, following path as it curves up to This one because the cave is a major source of loot for you.Īlso, this is one of the few IMPLIED QUESTS with a REWARD (Theįreed SERAPHIM drops one of your COMBAT ART RUNES). (Is she in a "mind-Ĭontrol prison" too ?) L-Click on her and she thanks andīlesses you, drops one of your COMBAT ART RUNES, and teleportsĪLL enemies are LEV=4 (BELLEVUE ZONE) unless otherwise noted.ġ LEV=6 Magician Boss (evidently of SAKKARA sect)Įscort: None she teleports herself away.ĬOMMENTS: Aside from freeing the SERAPHIM, you REALLY want to do Not restrained other than being inside a circle of candles,Ĭlose to a possible "sacrifical altar". OF HEDGENTON, 1 DESERTING SOLDIER, 2 assorted others, and theīoss SLAVE DEALER. In the cave kill 2 MERCENARIES OF URKUK, 4 FREELANCING SOLDIERS On the way to the cave kill 10-12 Thieves and Brigands. Junction then go E as far as you can, to a gallows with aĬhest. Known only as a "SERAPHIM", and held captive underground.įrom S end of Romata's bridge, go N along water to a river

#Portal reloaded chamber 9 free

What: The 3 conversations imply that you should free someone Reward(from freed SERAPHIM): 0 GOLD, 0 EXP, 0 ITEMS My Levels At Start and End of Quest: 6,6. Give the quest but, altho present in Original SACRED, she is > SACRED UNDERWORLD * ANCARIAN CAMPAIGN * WALKTHROUGH > END OF PART 1: INTRODUCTORY BITS > PART 2: INDEX OF QUEST NUMBERS BY AREA > END OF PART 2: INDEX OF QUEST NUMBERS BY AREA > PART 3: QUESTS IN NUMERICAL ORDER (MAIN BODY OF DOCUMENT) S - A - C - R - E - D U - N - D - E - R - W - O - R - L - D Make sure to place a portal on the ground before the cube hits it, as it has the tendency to bounce away. Kindly, move the excursion funnel, so that the cube drops, and then quickly shoot a portal in the floor to raise it up again.

#Portal reloaded chamber 9 Activator

The second cube that you placed in the funnel will hit the activator switch, and it will go into the future and drop down. When you went through the fourth laser gate, click the button to get a time portal next to you, and to turn the panel that is in front of you. This will be a checkpoint, so if you need a reset, just jump in the body of water. This will open the fourth laser gate on Chamber 25. Position it, so that it hits the activator which is on the ceiling. After that, go through the third laser gate in the stage, and place a portal in a way which will allow the reflector cube to go up to the ceiling.










Portal reloaded chamber 9